Feature: 'The 13 Basic Principles of Gameplay Design' (Gamasutra)

In an intriguing design feature, Electronic Arts designer and Page 44 veteran Matt Allmer re-imagines the famous '12 Principles Of Animation' for video games -- adding a principle along the way! Gameplay design can be chaotic, full of frustrations and contradictions -- Allmer compares it to "sailing a ship while still building the hull or "jumping out of a plane while still sewing your ...

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by Yahoo Parachute News